![]() *Fruits and seeds from a fruit tree cannot be mixed with an Upseed Flower. ![]() Crop x Upseed Flower yields an S Rank variant.Crop/Fruit x Happy Lamp Flower yields a variant that can be planted in any season of the year.Crop/Fruit x Sagesoil Flower yields a variant that is strong enough to be planted in any type of soil.Crop/Fruit x Trick Blue Flower yields the “Blue” variant of that Crop or Fruit.HC1 x HC1 or HF1 x HF1 yields a Tier 2 Hybrid Crop (HC2) or a Tier 2 Hybrid Fruit (HF2).Crop x Crop or Fruit x Fruit yields a Tier 1 Hybrid Crop (HC1) or a Tier 1 Hybrid Fruit (HF1). ![]() There are also hybrids that are made by mixing a crop or fruit with certain flowers that can give them special attributes: If a combination fails, you will get a seed bag of either one of the crops/fruits/seeds that you used.Īs a quick guide, there are two tiers of hybrid crops that you can get from Vinnie. Be aware that you cannot mix a crop and a fruit, and not all mixes will succeed, regardless of whether the stuff you combine is a valid combination (unless it is a flower hybrid, which always succeeds). ![]() If successful, you will receive a seed bag of the corresponding hybrid. Next, you can then select two crops or two fruits that you want to mix they can either be the crop/fruit or the seeds. Note: We refer to crops as those that are planted on the ground (including watermelon and melon), and we refer to fruits as those that are grown from trees. Eventually, you’ll get to access the mixing mechanic. You can talk to it multiple times in a day, and if it asks if you want to proceed, simply say yes. You will then have to befriend the plant by talking to it until it asks you if you want to mix seeds. Takakura will invite you to his house at the start of Year 2, where you finally meet Vinnie. It’s a game that encourages a healthy work-life balance, and there is no better lesson we need in our modern era than that.In order to get Hybrid Crops, you will need to befriend Vinnie, the strange plant that is in Takakura’s house. With its focus on family, legacy, and living a good life, this is a farming sim where what you do away from the fields is as important as what you do when you’re tilling that land. It takes the classic farming formula and gives it a purpose beyond just seeing how many S-ranked tomatoes you can grow. Story of Seasons: A Wonderful Life is a remarkable experience. If there is one complaint I have that isn’t just nitpicking, it’s that the audio isn’t up to par with the rest of the presentation. For those who didn’t give it a try on the GameCube or PlayStation 2, the easiest way to decide if this is right for you is to ask yourself how important you consider farming in your farming sims. Just don’t expect certain elements, like animal husbandry, to have the depth they once did as a lot of the processes have been streamlined. Meeting people, making friends, falling in love these have (mostly) always been elements of the franchise, but here, whether or not you’ve had a life well-lived will be determined by your success in these areas. It’s your activities outside your farm that make the difference in Story of Seasons: A Wonderful Life. Yes, you’ll still spend roughly half your time tending to crops and livestock as you would in any other Story of Seasons game, (and the farming system can get somewhat deep with hybrid crops and animal husbandry to consider), but nothing you do on this farm matters if you go home to an empty house and an empty bed at the end of the day. In A Wonderful Life, those elements are the core of the experience. Prior games in the series - and when I say prior, I mean those before the release of the original version of this game back on the GameCube in 2003 - put the focus squarely on farming, with making friends and courtship positioned as side activities to keep players busy between harvests. A Wonderful Life is one Story of Seasons title that genuinely lives up to its name.
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